[gd_scene load_steps=12 format=3 uid="uid://bka2dar6fugaw"] [ext_resource type="Texture2D" uid="uid://bwm7ukd2mf4pw" path="res://assets/sprites/character.png" id="1_04s5f"] [ext_resource type="Script" path="res://scripts/player.gd" id="1_8og1l"] [sub_resource type="AtlasTexture" id="AtlasTexture_c7tji"] atlas = ExtResource("1_04s5f") region = Rect2(12, 4, 20, 14) [sub_resource type="AtlasTexture" id="AtlasTexture_crmtc"] atlas = ExtResource("1_04s5f") region = Rect2(52, 4, 20, 14) [sub_resource type="AtlasTexture" id="AtlasTexture_imd7e"] atlas = ExtResource("1_04s5f") region = Rect2(32, 60, 20, 14) [sub_resource type="AtlasTexture" id="AtlasTexture_4kk6i"] atlas = ExtResource("1_04s5f") region = Rect2(12, 32, 20, 14) [sub_resource type="AtlasTexture" id="AtlasTexture_j0txb"] atlas = ExtResource("1_04s5f") region = Rect2(52, 32, 20, 14) [sub_resource type="SpriteFrames" id="SpriteFrames_nsy4c"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_c7tji") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_crmtc") }], "loop": true, "name": &"idle", "speed": 1.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_imd7e") }], "loop": true, "name": &"jump", "speed": 1.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_4kk6i") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_j0txb") }], "loop": true, "name": &"run", "speed": 4.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_5qhjd"] size = Vector2(15, 11) [sub_resource type="Gradient" id="Gradient_a33b2"] offsets = PackedFloat32Array(0.113744, 0.379147, 0.687204) colors = PackedColorArray(1, 1, 1, 1, 0.31802, 0.31802, 0.31802, 1, 0, 0, 0, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_vsfg3"] gradient = SubResource("Gradient_a33b2") fill = 1 fill_from = Vector2(0.5, 0.5) [node name="Player" type="CharacterBody2D"] z_index = 9 collision_layer = 2 script = ExtResource("1_8og1l") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] position = Vector2(2, -6) scale = Vector2(0.8, 0.8125) sprite_frames = SubResource("SpriteFrames_nsy4c") animation = &"run" autoplay = "idle" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(1.5, -5.5) shape = SubResource("RectangleShape2D_5qhjd") [node name="PointLight2D" type="PointLight2D" parent="."] color = Color(0.564706, 0.337255, 0.627451, 1) energy = 1.1 texture = SubResource("GradientTexture2D_vsfg3")