Strayvoid/scripts/killzone.gd
2025-03-24 19:21:17 +01:00

14 lines
319 B
GDScript
Executable File

extends Area2D
@onready var timer: Timer = $Timer
func _on_body_entered(body) -> void:
print("You died!")
Engine.time_scale = 0.7
body.get_node("CollisionShape2D").queue_free()
body.velocity.y = -2000.0
timer.start()
func _on_timer_timeout() -> void:
Engine.time_scale = 1.0
get_tree().reload_current_scene()