18 lines
483 B
GDScript
Executable File
18 lines
483 B
GDScript
Executable File
extends Node2D
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const speed = 60
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var direction = -1
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@onready var ray_cast_right: RayCast2D = $RayCastRight
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@onready var ray_cast_left: RayCast2D = $RayCastLeft
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@onready var animated_sprite_2d: AnimatedSprite2D = $AnimatedSprite2D
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func _process(delta: float) -> void:
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if ray_cast_right.is_colliding():
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animated_sprite_2d.flip_h = false
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direction = -1
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if ray_cast_left.is_colliding():
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animated_sprite_2d.flip_h = true
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direction = 1
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position.x += direction * speed * delta
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