/** 
based on framer-motion@4.1.17,
Copyright (c) 2018 Framer B.V.
*/
import { Spring, Tween } from "../types";
import { MotionValue } from "../value";
/**
 * @public
 */
export interface AnimationPlaybackControls {
    stop: () => void;
}
/**
 * @public
 */
export interface AnimationPlaybackLifecycles<V> {
    onUpdate?: (latest: V) => void;
    onPlay?: () => void;
    onComplete?: () => void;
    onRepeat?: () => void;
    onStop?: () => void;
}
/**
 * @public
 */
export declare type AnimationOptions<V> = (Tween | Spring) & AnimationPlaybackLifecycles<V> & {
    delay?: number;
    type?: "tween" | "spring";
};
/**
 * Animate a single value or a `MotionValue`.
 *
 * The first argument is either a `MotionValue` to animate, or an initial animation value.
 *
 * The second is either a value to animate to, or an array of keyframes to animate through.
 *
 * The third argument can be either tween or spring options, and optional lifecycle methods: `onUpdate`, `onPlay`, `onComplete`, `onRepeat` and `onStop`.
 *
 * Returns `AnimationPlaybackControls`, currently just a `stop` method.
 *
 * ```javascript
 * const x = useMotionValue(0)
 *
 * onMount(() => {
 *   const controls = animate(x, 100, {
 *     type: "spring",
 *     stiffness: 2000,
 *     onComplete: v => {}
 *   })
 *
 *   return controls.stop
 * })
 * ```
 *
 * @public
 */
export declare function animate<V>(from: MotionValue<V> | V, to: V | V[], transition?: AnimationOptions<V>): AnimationPlaybackControls;
