/** 
based on framer-motion@4.1.17,
Copyright (c) 2018 Framer B.V.
*/
import { SubscriptionManager } from "../utils/subscription-manager";
import type { Writable, Unsubscriber } from 'svelte/store' 
export declare type Transformer<T> = (v: T) => T;
/**
 * @public
 */
export declare type Subscriber<T> = (v: T) => void;
/**
 * @public
 */
export declare type PassiveEffect<T> = (v: T, safeSetter: (v: T) => void) => void;
export declare type StartAnimation = (complete: () => void) => () => void;
/**
 * `MotionValue` is used to track the state and velocity of motion values.
 *
 * @public
 */
export declare class MotionValue<V = any> implements Writable<V> {
    /**
     * Subscribe method to make MotionValue compatible with Svelte store. Returns a unsubscribe function.
     * Same as onChange.
     *      
     * @public
     */
    subscribe: (this: void, run: Subscriber<V>) => Unsubscriber;
    /**
     * Update method to make MotionValue compatible with Svelte writable store
     * 
     * @public
     */
    update: (cb:(value:V) => V) => void;
    /**
     * The current state of the `MotionValue`.
     *
     * @internal
     */
    private current;
    /**
     * The previous state of the `MotionValue`.
     *
     * @internal
     */
    private prev;
    /**
     * Duration, in milliseconds, since last updating frame.
     *
     * @internal
     */
    private timeDelta;
    /**
     * Timestamp of the last time this `MotionValue` was updated.
     *
     * @internal
     */
    private lastUpdated;
    /**
     * Functions to notify when the `MotionValue` updates.
     *
     * @internal
     */
    private updateSubscribers;
    /**
     * Functions to notify when the velocity updates.
     *
     * @internal
     */
    velocityUpdateSubscribers: SubscriptionManager<Subscriber<number>>;
    /**
     * Functions to notify when the `MotionValue` updates and `render` is set to `true`.
     *
     * @internal
     */
    private renderSubscribers;
    /**
     * Add a passive effect to this `MotionValue`.
     *
     * A passive effect intercepts calls to `set`. For instance, `useSpring` adds
     * a passive effect that attaches a `spring` to the latest
     * set value. Hypothetically there could be a `useSmooth` that attaches an input smoothing effect.
     *
     * @internal
     */
    private passiveEffect?;
    /**
     * A reference to the currently-controlling Popmotion animation
     *
     * @internal
     */
    private stopAnimation?;
    /**
     * Tracks whether this value can output a velocity. Currently this is only true
     * if the value is numerical, but we might be able to widen the scope here and support
     * other value types.
     *
     * @internal
     */
    private canTrackVelocity;
    /**
     * @param init - The initiating value
     * @param startStopNotifier - a function that is called, once the first subscriber is added to this motion value.
     *                            The return function is called, when the last subscriber unsubscribes. 
     *
     * -  `transformer`: A function to transform incoming values with.
     *
     * @internal
     */
    constructor(init: V, startStopNotifier: ()=>()=>void);
    /**
     * Adds a function that will be notified when the `MotionValue` is updated.
     *
     * It returns a function that, when called, will cancel the subscription.
     *
     * When calling `onChange` inside a React component, it should be wrapped with the
     * `useEffect` hook. As it returns an unsubscribe function, this should be returned
     * from the `useEffect` function to ensure you don't add duplicate subscribers..
     *
     
     * @motion
     *
     * ```jsx
     * <script>
     *   import { useMotionValue } from 'svelte-motion'
     * 
     *   const x = useMotionValue(0)
     *   const y = useMotionValue(0)
     *   const opacity = useMotionValue(1)
     *
     *   
     *   function updateOpacity() {
     *       const maxXY = Math.max(x.get(), y.get())
     *       const newOpacity = transform(maxXY, [0, 100], [1, 0])
     *       opacity.set(newOpacity)
     *   }
     *   
     *   // framer-motion style:
     *   const unsubscribeX = x.onChange(updateOpacity)
     *   onDestroy(()=>{
     *       unsubscribeX()
     *   })
     *   // equivalent Svelte style. Subscription and un-subscription is automatically handled:
     *   $: updateOpacity($y)
     * </script>
     * 
     * <Motion let:motion style={{ x }}><div use:motion/></Motion>
     * ```
     *
     * @param subscriber - A function that receives the latest value.
     * @returns A function that, when called, will cancel this subscription.
     *
     * @public
     */
    onChange(subscription: Subscriber<V>): () => void;
    clearListeners(): void;
    /**
     * Adds a function that will be notified when the `MotionValue` requests a render.
     *
     * @param subscriber - A function that's provided the latest value.
     * @returns A function that, when called, will cancel this subscription.
     *
     * @internal
     */
    onRenderRequest(subscription: Subscriber<V>): () => void;
    /**
     * Attaches a passive effect to the `MotionValue`.
     *
     * @internal
     */
    attach(passiveEffect: PassiveEffect<V>): void;
    /**
     * Sets the state of the `MotionValue`.
     *
     * @remarks
     *
     * ```jsx
     * const x = useMotionValue(0)
     * x.set(10)
     * ```
     *
     * @param latest - Latest value to set.
     * @param render - Whether to notify render subscribers. Defaults to `true`
     *
     * @public
     */
    set(v: V, render?: boolean): void;
    updateAndNotify: (v: V, render?: boolean) => void;
    /**
     * Returns the latest state of `MotionValue`
     *
     * @returns - The latest state of `MotionValue`
     *
     * @public
     */
    get(): V;
    /**
     * @public
     */
    getPrevious(): V;
    /**
     * Returns the latest velocity of `MotionValue`
     *
     * @returns - The latest velocity of `MotionValue`. Returns `0` if the state is non-numerical.
     *
     * @public
     */
    getVelocity(): number;
    /**
     * Schedule a velocity check for the next frame.
     *
     * This is an instanced and bound function to prevent generating a new
     * function once per frame.
     *
     * @internal
     */
    private scheduleVelocityCheck;
    /**
     * Updates `prev` with `current` if the value hasn't been updated this frame.
     * This ensures velocity calculations return `0`.
     *
     * This is an instanced and bound function to prevent generating a new
     * function once per frame.
     *
     * @internal
     */
    private velocityCheck;
    hasAnimated: boolean;
    /**
     * Registers a new animation to control this `MotionValue`. Only one
     * animation can drive a `MotionValue` at one time.
     *
     * ```jsx
     * value.start()
     * ```
     *
     * @param animation - A function that starts the provided animation
     *
     * @internal
     */
    start(animation: StartAnimation): Promise<void>;
    /**
     * Stop the currently active animation.
     *
     * @public
     */
    stop(): void;
    /**
     * Returns `true` if this value is currently animating.
     *
     * @public
     */
    isAnimating(): boolean;
    private clearAnimation;
    /**
     * Destroy and clean up subscribers to this `MotionValue`.
     *
     * The `MotionValue` hooks like `useMotionValue` and `useTransform` automatically
     * handle the lifecycle of the returned `MotionValue`, so this method is only necessary if you've manually
     * created a `MotionValue` via the `motionValue` function.
     *
     * @public
     */
    destroy(): void;
}
/**
 * @internal
 */
export declare function motionValue<V>(init: V): MotionValue<V>;
