import { isPoint } from './is-point.mjs'; import { isPoint3D } from './is-point-3d.mjs'; import { isNum } from './inc.mjs'; const distance1D = (a, b) => Math.abs(a - b); function distance(a, b) { if (isNum(a) && isNum(b)) { return distance1D(a, b); } else if (isPoint(a) && isPoint(b)) { const xDelta = distance1D(a.x, b.x); const yDelta = distance1D(a.y, b.y); const zDelta = isPoint3D(a) && isPoint3D(b) ? distance1D(a.z, b.z) : 0; return Math.sqrt(Math.pow(xDelta, 2) + Math.pow(yDelta, 2) + Math.pow(zDelta, 2)); } } export { distance };